(by Holografisk)
Fast and robust mesher of curves to generate 3D terrains landscapes from input curves.
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A robust yet simple mesher of curves and points that generates a 3D mesh terrain. It's designed to make fast results even though the input data is overlapping and or duplicated.

TerrainMesh also support pointclouds and a simple scatter function is also included to scatter a block instance on a mesh.

TerrainMesh is in open Beta and will expire 31.12.2022

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