ObjectCaptureFromPhotos uses photogrammetry to process a set of photographs to produce a mesh and an associated material.
Requires: Apple Silicon Mac running Rhino 7 for Mac or later on macOS Monterey 12.0.1 or later.
- Verify you are on macOS Monterey (or later) and running on an Apple Silicon Mac.
- Launch Rhino and run the PackageManager command. Search for ObjectCaptureFromPhotos and Install it.
- Download this set of sample photos: Shoe-Photos.zip and unzip them.
- Start a new modeling window and run the ObjectCaptureFromPhotos command.
- Navigate to the folder with the photos you downloaded in step 3 and click OK.
- There are number of command options*, but just accept the defaults and press Done.
- Processing begins. With this sample and default options, it should take about 90 seconds.
- When processing is done, you should see a new mesh in the modeling window.
- Switch the Perspective view to Rendered mode to see the associated material.
- Please check out Capturing Photographs for RealityKit Object Capture for tips on how to take photos that will result in higher-quality meshes and materials (acceptable formats are: jpeg, heic, and png). Also test out the sample photo sets provided by Apple.
- Preview: course meshes and low-quality materials, but fastest processing
- Reduced: better quality than preview, slower processing
- Medium: denser meshes and detailed materials, slow processing
- Full: best quality meshes and materials, slowest processing
- Unordered: the photos were not taken in a spatially sequential pattern, slower processing
- Sequential: if the photos were taken in a spatially sequential pattern - like a turn-table - this can result in faster processing
- Normal: For objects with typical shapes, edges or textures
- High: For objects that do not contain many discernible structures, edges or textures