This plug-in was developed based on the research conducted during my master's studies and focuses on three primary algorithms:
1. Differential Growth: This algorithm can generate robust, space-filling brain-like patterns structures, with adjustable densities.
2. Orthogonal Branching System: This is a customized branching system capable of creating rectangular tree-like patterns.
3. Dijkstra: This algorithm can be used to find the shortest paths in any graph consisted of nodes and connections.
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Also utilized the Geometry3Sharp library to develop components for mesh reduction by vertices, edges, or faces, as well as a component for voxelizing input geometry.
I uploaded a series of tutorials about this plug-in in bilibili, welcome to check them:
https://www.bilibili.com/video/BV1wvWoeSEhf/?spm_id_from=333.999.0.0&vd_source=74865885c3a0bf7073cfc90bafb996bf
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