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Zebra is a live multi agent behavior system(also known as Flocking or Swarming). Used to achieve design goals using agents.
The Pufferfish is one of few animals which is capable of changing its shape. This plugin focuses on Tweens, Blends, Morphs, Averages & Interpolations.
Fast GPU-based physics simulation in Grasshopper supports free particles, fluids, rigid bodies, soft bodies, cloth, inflatables and custom constraints
A set of tools for deforming , creating and subdividing meshes and also components for ease of working with voxels in Grasshopper .
Voxelizer provides a set of functions to voxelize a mesh.
[SPIRO]rat is a free plugin for Grasshopper developed by rat[LAB]EDUCATION in INDIA.
Box2D is a 2D rigid body simulation tool for Grasshopper. It uses Box2D physics engine and a C# wrapper from colgreen/box2Dx.
Lightweight plugin for making animations in grasshopper. Developed by Yue and Zongzi.
PhysX.GH is a rigid body simulation tool for Grasshopper, using open source real-time physics engine NVIDIA PhysX.
Riched Graph Mapper
Adds 5 new graphs to the native Graph Mapper and provides a new Graph Mapper component with input domains.
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