Penguin
(by Cécile Lamborot)
Non-photorealistic renderer
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Penguin is a non-photorealistic renderer that brings freehand sketching, watercolor painting, cartoon-like rendering and technical illustration to Rhino.

Penguin is a conceptual, sketch and cartoon, non-photometric scan line renderer. With Penguin you can create stylized images of your models with an artistic look for enhanced graphic and visual appeal.

Some features

  • Easy to use, works seamlessly inside Rhino
  • Fast. Quickly produces an image in the desired resolution
  • Uses OpenGL rendering for fast results
  • Rhino based. Render changes to the model immediately. You never need to export or start over
  • Batch rendering through scripts
  • Antialiasing with user control 
  • Complements your project renderings with synthetic images
  • Ability to create your own rendering styles
  • Support for TGA, BMP, PCX, PNG and JPEG file formats
  • Supports background bitmaps
  • Supports dimensions, annotations and curves
  • 3 main shaders (Cartoon, Artistic, Photo) and one combinable shader (Sketch)
  • Supports shadows and transparencies
  • Vector Ouput
  • Real time display inside Rhino
  • Hidden lines rendering

Image credits

Sandal by Rafael Roldão
Modeled in Rhino, Rendered in Penguin

Terrain Board by David Rutten
Modeled in Rhino, Rendered in Penguin

Knife Block by Ryan Hooper
Modeled in Rhino, Rendered in Penguin

Incubator transport cart by James P Crombie
Modeled in Rhino, Rendered in Penguin

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