This plugin includes 3 capsules. They provide the algorithm of voxelization, based on octree structure. It works much faster then, f.e. a creating of the definition with a 3D array of points.
- OctaTree - creates voxels 1x1x1 from a brep or a surface
- OctaTreeManual - creates voxels with a variable size from a brep or a surface
- OctaTreeCurve - creates voxels from a curve
- QuadTree - creates a tree of quadrants from a curve